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How to fix the runtime error on kartrider
How to fix the runtime error on kartrider













Perfekte GPU-Auslastung absolutes Limit bis zu 4-Way SLI, mehr geht nicht. SLI-Profile im Treiber hat, hab ich schnell mal eines selber erstellt.įür optimales SLI-Scaling eignet sich SLI Value "0x02C00405" am besten. )ĭa das Game Shadow Warrior noch kein off. Mit MaxSmoothedFrameRate kann man alternativ auch einen höheren FPS-Cap setzen. In some UE3 games you have to disable framerate smooting here for it to "stick", for example Batman: Arkham Asylum & City. Just set "bSmoothFrameRate=FALSE" in this file. \Steam\steamapps\common\Brothers - A Tale of Two Sons\P13\Config\ SLI Bits 0x02406405 + special undefinied bits 0x0010010A Value 0x0095DEF9 + 1080p 8x SGSSAA (0x80000C1)Īctually, according to the thread in the Steam forums, "DefautlEngine.ini" is located in: Special undefinied bits 0x0010010A Value 0x0095DEF9 against SLI flickering - thx to aufkrawall DĨx SGSSAA (0x080000C1) + 0x02406405 SLI Bits with special undefinied bits 0x0010010A Value 0x0095DEF9 against SLI flickering Maybe there are better scaling bits, but I don't need them at native 1080p. I choose 0x02406405 -> ~ 6x% GPU load with 2-way TITANs at 1080p + 8x SGSSAA 60 fps Engine-Limit - no really need for SLI at all - maybe when combined with OGSSAA or at higher native resolutions.















How to fix the runtime error on kartrider